Meta is set to finally show off its Project Cambria VR headset on October 11, but the company’s other successor to the company’s Quest 2, the Oculus Quest 3, may have leaked.
With the Oculus Quest 2 being a huge success, Meta announced it was working on two follow-up devices. The first is Project Cambria (which is believed to be called Meta Quest Pro), and it will almost certainly debut in Meta Connect 2022, if Mark Zuckerberg’s teasers are to be believed.
This premium VR headset has both eye-tracking and mixed reality capabilities (meaning it can facilitate both VR and AR experiences), with rumors suggesting it will feature 8GB of RAM and two mini LED displays with a refresh rate of 120Hz and resolution of 2160 x 2160 pixels.
However, it is expected to cost a fair amount more than Quest 2 (which costs $400 / £400 / AU$630), with an alleged leaked internal script saying it will cost at least $800 (about £200). 710 / AU$1,230). ).
Therefore, users who are on a budget may want to check out the other Meta 2 Tracking from Meta. Little is known about this device other than its codename, Project Stinson, but Meta said it will be a truer sequel to Quest 2, falling between it and Project Cambria in terms of features and capabilities. Given its placement as a proper follow-up to Quest 2, many (ourselves included) are assuming it will be called the Oculus Quest 3.
Now it looks like part of the mystery has been taken away from the Oculus Quest 3, as a leaker Brad Lynch (opens in new tab) apparently revealed the product’s CAD files and current specifications.
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Based on appearance alone, the leaked model looks like a sequel to Quest 2, borrowing many of the same design elements. The head-mounted display once again appears to house all the technical components, and the strap looks unchanged from what we’ve seen on the Meta before – suggesting it won’t copy the more comfortable, easier-to-adjust battery-housing strap of the new headset. peak 4.
In terms of specs, the headset is more surprising for what it doesn’t include than what it does. While it apparently has two RGB, which can make it easier to switch colors to more immersive AR, there’s no eye tracking, which should be a big improvement for the Project Cambria, Pico 4 Pro, and PlayStation VR 2.
Additionally, the adjustment of the IPD – the distance between the lenses that users need to change to adjust to the eyes to make the image less blurry – appears to follow a similar system to the Quest 2. The image that takes a look inside the headset shows the same window to see the IPD setting as in Quest 2. The presets are generally good, but with Pico 4 offering more gradual IPD adjustments, we’d expect Quest 3 to follow suit.
Of course, all leaks should be taken with a pinch of salt, but Lynch has a decent track record, so what he shared is worth paying attention to. We’ll likely hear some details about Quest 3 (or whatever it’s called) during Meta Connect 2022 to build excitement for a 2023 event reveal, but we’ll have to wait and see.
Review: Is Quest 3 a sufficient upgrade?
These early specs and CAD model design show us a device that looks a lot like the Quest 2, making it look like a VR headset that isn’t much more capable or more comfortable to wear than what we already have.
There are still a number of details we don’t know, like RAM, screen resolution, storage space, and (most importantly) price, and Meta will need to make sure their Quest 2 follow-up offers plenty of updates in these departments if they don’t want to fall behind. its new rival, the Pico 4.
We’ve just received Pico 4 for review, and its improvements over Quest 2 are already clear. That’s not to say it doesn’t come with some downsides – several of the best VR games aren’t available on the platform to begin with – but from a technical standpoint, we’re impressed with the Meta competitor.
Quest 2 has had a fairly easy ride thanks to its affordable, low-cost design and lack of budget-friendly competitors, but it won’t be easy to navigate to Quest 3. If Meta wants to keep its place at the top of the VR ladder, it needs to. give us a reason to prefer your hardware over the competition.
The sudden announcement of Google Stadia’s demise may have come as a shock, but it certainly wasn’t a surprise.
Since its launch in 2018, Google Stadia has struggled to find a large audience, which has only gotten worse with Xbox Cloud Gaming and Nvidia GeForce Now dominating the space.
Whether it’s the business model that killed him, or a general lack of interest, Stadia’s demise was in the cards long before he had a chance to make a name for himself.
Google Stadia may have been the troublesome child in the cloud gaming litter, but it wasn’t entirely lacking in good qualities. I loved the updated chat system, the integrated YouTube Gaming live stream, and the overall user experience (including menu navigation and low latency) was great. But most of all, Stadia had a controller that should make other manufacturers jealous.
At first glance, the Google Stadia controller doesn’t look special. It has a silhouette similar to the Nintendo Switch Pro Controller, or a slightly slimmer Xbox 360 keyboard. But in my hands, the Stadia controller feels… right.
It’s a wonderfully comfortable controller just to hold. Its buttons and sticks are of high quality to the touch. And I love the robust collection of shortcut buttons in the center of the keyboard that let you easily capture screenshots, access Google Assistant for voice-based navigation, and more.
Google has clearly invested a lot of resources into researching and developing a controller for Stadia. It is all the effort that now, unfortunately, may have been wasted. Google is already in the process of delisting the Stadia hardware as its controller and offering refunds to anyone who owns one.
After the Stadia deadline of January 18, 2023, the pad will no longer be able to connect to your PC wirelessly. You should still be able to use it as a generic controller via a wired USB-C connection, but if you want to go wireless then you’re out of luck.
That’s only if Google chooses not to unlock Bluetooth functionality for the Stadia controller. the pillow store page (opens in new tab) confirms that it supports Bluetooth, but this functionality has never been activated. Now that Stadia is out, maybe that Bluetooth functionality will be there for that event. It would be a fantastic way to keep the Stadia controller in use after the service has ended.
Google is offering refunds to the controller, which is more than you might expect from a company that is shutting down a service, but it would be a shame if the technology ended up in a landfill somewhere where it could live as an excellent third party. party controller.
At Amazon’s big event in September 2022, the company showcased the first QLED Fire TVs made under its own Omni brand. The initial info felt incredibly well-specified for the price – we’re talking a full-array direct backlight with local dimming, Dolby Vision IQ and HDR10 + Adaptive HDR, the widest colors of QLED, 4K resolution, a near-bezel-less design and 65 75-inch and 75-inch size options, all for $799 for the 65-inch or $1,099 for the 75-inch. (The sets are not planned for release outside the US.)
Amazon has now confirmed more details on the new Omni QLED TVs, including surprisingly good gaming support to rival cheaper options in our guide to the best TVs for gaming. Specifically, there is support for HDMI 2.1, including Auto Low Latency Mode (ALLM) and Variable Refresh Rate (VRR).
ALLM means the TV will automatically switch to game mode when the PS5 or Xbox Series X informs you that you are playing a game, while VRR support means games can add more graphical effects without the danger of frame rate drops causing tearing on the screen.
However, despite HDMI 2.1 support, you won’t be able to play games at 4K 120Hz here – the panel itself is only 60Hz. But for the price, we’d be surprised to see a 120Hz display here, so we have no complaints about gaming support here in general.
No built-in Dolby Atmos though
However, while the gaming support is a pleasant surprise, Amazon also confirmed something more disappointing: there’s no built-in Dolby Atmos audio support.
In many cases this will actually work, because the TV can pass the encoded Dolby Atmos data to a Dolby Atmos soundbar, which can decode the Atmos track and still deliver the best quality.
However, in our experience, TVs that successfully go through Dolby Atmos can be wrong – it’s usually fine in built-in apps, but it might not happen in external boxes like a streaming stick or 4K Blu-ray player. We haven’t tested the new Amazon TV yet, so we obviously don’t know how well it will perform in this case, but that’s one of the reasons we like that TVs have Atmos support – so there’s no question.
There is also no support for DTS audio, and Amazon only said that the TV can pass through Dolby encoded audio.
We’ll try to test the new QLED Omni TVs as soon as we can – if the performance lives up to the specs, they could be some of the best TVs of the year for pure value.
As Apple makes further moves to diversify its supply chains outside of China, one of its contract manufacturers, Taiwanese company Pegatron, has opened its mobile factory near Chennai, Tamil Nadu, India.
Pegatron installed the mobile factory under the government’s Production Linked Incentive (PLI) scheme, and iPhone production in India is expected to increase in India.
Pegatron is investing Rs 1,100 crore (US$150 million) to create jobs for up to 14,000 people with the new iPhone installation. The Pegatron facility opened in the presence of Union Minister of State Rajeev Chandrasekhar. “India’s mobile phone exports in 2015-16 were almost zero. They reached around Rs 50,000 crore. India used to be heavily dependent on mobile phone imports. In contrast, today, 97% of mobile phones used in India India are domestically manufactured products,” he said.
Pegatron registered its Indian subsidiary in 2020, and production work was slated to begin late last year, but has been delayed for the pandemic.
Apple game plan in India
Apple’s latest release, the iPhone 14, is already being manufactured by another contract player, Foxconn. It’s the first time Apple has started producing its newest phones outside of China so soon after launch. Started shipping the iPhone 14 last week. Media reports say the larger iPhone 14 Plus would ship from Pegatron and Wistron (another Apple device supplier is India) by the end of October. Apple introduced two new iPhone 14 models on September 7.
Apple is expected to move about 5% of iPhone 14 production to India by the end of 2022. According to analysts at brokerage JP Morgan, Apple could make one in four iPhones in India by 2025. Reports claim that about 25% of all Apple products, including Mac, iPad, Apple Watch and AirPods are also expected to be manufactured outside of China by 2025. Currently, only 5% of other Apple products are made outside of China.
For the record, India has the second highest number of smartphone users in the world after China, but Chinese brands like Xiaomi and South Korea’s Samsung dominate the local market.
While File Explorer is finally gaining tabs in the next Windows 11 update, now that the first major update of 2022 is available, PowerToys is also bringing a useful update to see what’s using your files as it’s slowing your PRAÇA.
PowerToys (opens in new tab) is an app that has a collection of tools to help improve your PC or laptop, from putting a spotlight on your mouse to find it easily, or adding some additional tools to File Explorer, which is where this latest update comes in.
According to latest windows (opens in new tab)this upcoming PowerToys update lets you right-click and from the context menu select an option to find out exactly which processes are using the file in question.
Called ‘File Locksmith’, this can be very useful if you come across times when some files were selected and slowed down your PC for a long period of time.
A ready locksmith
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In an update on GitHub, ivanstosic-janea developer (opens in new tab) explains the feature in more detail, where a window will appear showing which processes are using the file, and you can ‘kill’ them to stop the file using them.
This can be useful in many ways as you can more quickly find out why your PC is slow and stop the file in question rather than restarting your PC completely.
The feature is still in testing and not yet available to users, but in the meantime, we recommend installing PowerToys as it can easily reduce a few steps in renaming multiple files at once, for example.
Full spoilers for episode 6 of The Rings of Power follow. You have been warned.
The Rings of Power have officially arrived. Sure, the high-fantasy Prime Video show actually launched on September 2nd, but it takes an extremely significant episode to really announce itself on the prestigious TV stage.
Episode 6 is the epic and explosive entry to Amazon’s Lord of the Rings TV series and audiences have been waiting. It’s packed with frantic and loaded scenarios, tells a story with multiple twists and turns, and culminates in a stunning finale that will leave viewers with their mouths open long after the credits roll.
Unsurprisingly, a lot of work went into designing and creating Episode 6’s shocking finale. And as co-showrunners Patrick McKay and JD Payne told in an exclusive preview, the episode’s final moments were planned as the pivotal moment of the episode. first season already in 2018.
“[It took] four years,” says McKay. “We’ve known about this sequence for This one big ones.”
“When we were blocking season one, we had a whiteboard of character arcs for Galadriel, Elendil, Isildur, Arondir, Bronwyn — all the main characters in this episode,” adds Payne. “All these journeys were leading up to this point when we finally introduced Mordor.”
That’s right, episode 6 of The Rings of Power shows us how Mordor – and its iconic volcano, aka Mount Doom – were finally created.
Viewers had already speculated that the introduction of Mordor wasn’t too far off, with previous episodes of season one teasing so much. In Episode 3, Galadriel and Elendil pore over some old maps of Middle-earth, which show that the region known as the Southlands sits right on top of where Mordor exists in JRR Tolkien’s Hobbit and Lord of the Rings novels. The orc army of Adar is based at this location during the first season – an area where they dug tunnels and cleared large areas of land – which provided further evidence for the eventual arrival of Mordor.
Read all of our Rings of Power recaps
What audiences didn’t expect is that Mordor and Mount Doom were born so early in the series. However, those familiar with the extensive history of The Lord of the Rings would have managed to figure out that this iconic location would be a part of Episode 6. Its official title – Udûn – is also the name of an arid valley situated in northwest Mordor, so it wouldn’t have taken long. plenty for die-hard Tolkien fans to make the connection.
Still, for casual Lord of the Rings fans and the general public, the birth of Mordor and Mount Doom in The Rings of Power is a truly shocking and visually spectacular moment. So how was the sequel developed?
The eruption of an idea
The end of Udûn was a seismic undertaking for everyone involved in The Rings of Power. The final edit of the explosive sequence includes several visual effects scenes, complete with a massive volcanic eruption, extremely hot rocks falling from the sky, a storm-fueled ash cloud, and fires erupting as the Southern Lands and its inhabitants are consumed by the cataclysmic event. .
Before its visually appealing effects could be added to the post, The Rings of Power’s lead creative team had to ensure that events leading up to the eruption could lead to the mountain – which becomes Mount Doom – violently exploding its top. After all, such a movement is only possible through the collision of its vast lava pit with water from the deep reservoir of Ostilith. This comes after Southland’s turncoat Waldreg uses his sword hilt, which Adar reacquires from the Southlanders in Episode 6, as a key to unlocking part of Ostilith’s dam. It’s a move that allows a deluge of water to rush through several tunnels — dug by the orcs — and snake its way up the ice-covered mountain that becomes Mount Doom.
Could a combination of an expansive volume of water and a giant pool of lava then cause such an explosive eruption? According to real-world science, yes.
“One of our writers knows a geologist,” explains Payne. “So we asked them if water and lava could come together to create this gigantic explosion, and it could. They said ‘if you have enough vapor pressure that builds up in a confined space, the entropy inside the volcano will increase, eventually causing let him hit.”
“We’ve meticulously studied what actually happens in volcanic eruptions,” adds visual effects producer Ron Ames. “We looked at photographs and read historical documents about Pompeii to get a clearer idea of the scale of these natural explosions.”
Buoyed by the support of real-life science, The Rings of Power’s massive team set out to craft an ending that would herald the series’ epic arrival on the world stage. Typical pre-production work, such as concept art, storyboarding, and location scouting, was done well before principal photography. Once these elements were in place, several camera crews began filming exterior shots – sweeping, sweeping landscapes as well as close-ups – to use during the sequence.
“It was important for us to use real-world locations,” reveals Ames. “The mountain itself is based on a real location. The cliff Ostilith stands on is a real location. We went to these areas and filmed the background using helicopters. We also landed in these areas and took pictures and signs. Even the water you see in the final sequence is real – it’s just mixed with some CGI elements to help the flow of this massive deluge as it descends the valley.”
Heating at the station
With pre-production and principal photography in the can, the lengthy post-production process can begin.
Like many of The Rings of Power’s visual effects-laden sequences, the end of Episode 6 was developed by various animation studios. Weta Digital, which worked on Peter Jackson’s Hobbit and The Lord of the Rings film trilogies, produced the cliff-based part of Ostilith. Lucasfilm’s Industrial Light and Magic (ILM) created the underground sequence, which leads to the violent explosion. Meanwhile, Australian studio Rising Sun was tasked with creating the post-eruption scene, including the spewing lava rocks and fast-traveling ash cloud.
“Since all the vendors have mixed each part, you can’t tell where one shot starts and another ends,” says Ames. “It’s all seamlessly connected and I couldn’t be more proud of the teams that worked together to compose and knit. It’s one of my favorite sequences on the entire show.”
Crunching has become a hot topic of conversation in the film and TV industries, with big-budget projects – including She-Hulk: Attorney at Law on Disney Plus – and studios being criticized for the working conditions of employees.
Given the scale of this sequel and the other 9,500 VFX-based takes in season one, it seems inevitable that The Rings of Power’s behind-the-scenes team will have to break down at some point. Ames, however, was convinced that no one under his supervision would be forced to work any longer – at the cost of their physical and mental well-being – to ensure that sequels like Mount Doom were completed on time.
“Having seen the movie business change and being an advocate of technology, I would say mindfulness and a load-sharing approach is extremely important,” says Ames. “For the most part, we didn’t work more than 12 hours a day. In some cases, I had to send staff members home to sleep and shower – everyone worked really hard, but everyone had to go home, see their families, attend weddings and do all the things that humans need to do. I think the future of cinema requires us to look at mindfulness in the workplace and how to move forward in a balanced way to get the most creativity out of our artists.”
The final sequence of Udûn is a visually stunning sight to behold. It’s the brainchild of multiple creators and studios, all of whom have worked diligently to collaborate on The Rings of Power’s most harrowing spectacle to date. “It was the brainchild of ILM visual effects supervisor Jason Smith,” says Ames, but the countless artists, animators, renderers and other staff members deserve praise for creating such a devastatingly beautiful moment in Middle-earth history.
With two more episodes to come in Season 1 – not to mention four more seasons of storytelling to come – The Rings of Power will contain more shocking, big-budget sequels like the end of Episode 6. Right now, though, Udûn is the entry. blast that defines the show the Prime Video series demanded – and it will take something truly incredible to usurp that.
The first six episodes of The Rings of Power are available to stream on Prime Video now.
Twitter has finally started rolling out its long-awaited edit button after months of beta testing.
The new feature, which gives users the ability to edit their own posted tweets within a 30-minute window, is limited to Twitter Blue subscribers for now.
Twitter’s premium subscription service is currently only available in the US, Canada, Australia and New Zealand – at a monthly cost of $4.99 / AU$4.49 – but is expected to launch in more countries in the near future. .
While the new edit button gives Twitter Blue users the option to fix embarrassing mistakes, regular Twitter users can identify edited tweets via a handy ‘last edit’ label (which appears next to a pencil icon bold).
Hello, this is a test to make sure the edit button works, we will let you know how it wentSeptember 29, 2022
By clicking on this ‘last edit’ label, anyone can see a tweet’s edit history (i.e. what changes were made and when), which is presumably Twitter’s solution to maintaining transparency between paying and non-paying users. .
The first edited tweet (see above) was sent by the company’s official Twitter Blue account. The original tweet read “this is a test to make sure the edit button works”, but it was later edited to read “this is a test to make sure the edit button works, we’ll let you know how it went”.
The previous version of the tweet now has a label that says “There is a new version of this tweet. See Latest Tweet” for clarity.
In addition to editable tweets, Twitter Blue gives subscribers more UI customization options, ad-free articles, and the ability to undo tweets via a 60-second countdown timer.
For more Twitter-related content, read why the Twitter edit button isn’t really the feature most people want it to be, or check out our list of three Twitter alternatives if you’re thinking about ditching the service.
After months of massive game delays, an upcoming horror FPS is bucking the trend, releasing a full week earlier than expected.
After a gross gameplay reveal two years ago, and another reveal during Summer Game Fest, the twisted shooter Scorn releases on Friday, October 14th. You will be able to enter their twisted world of biomechanical abominations seven days earlier than previously thought.
Developer Ebb Software didn’t give a reason for the new release date, but it did release a new (appropriately creepy) trailer announcing the change – you can watch it below. Scorn will be exclusive to Xbox Series X|S and PC and will arrive on Xbox Game Pass on launch day
change of pace
The Xbox console exclusive is inspired by the biomechanical art of HR Giger (who you might know better as the visual designer of Ridley Scott’s Alien) and the gothic surrealism of Zdzisław Beksiński (who painted a bunch of gruesome skeleton art that occasionally appears Internet). Expect to see lots of organic looking architecture and robust weapons. It’s all very horrible.
Fans have been waiting a long time for the release of Scorn. The game started as a Kickstarter project in 2017 and was initially slated for release the following year. After that year passed, it was set to 2021, before being pushed back again to this year. It looks like Ebb Software is confident that another delay will not come.
An early release is a novelty in today’s gaming industry. This year has seen a number of big triple-A games delayed as developers recover from pandemic outages and the usual unexpected game development issues. Starfield has been pushed back to 2023, as have Forspoken and Lord of the Rings Gollum. The Legacy of Hogwarts was also delayed along with The Legend of Zelda: Tears of the Kingdom. Ubisoft’s swashbuckler Skull and Bones has also been delayed.
These delays have left a glut of games released in the last few months of this year, creating a short amount of time for Scorn to fit in before all the blockbuster titles eat our time. Like all the best horror games, the developers of Scorn know that timing is important.
If you’re interested in buying a Samsung phone but want to save some money, you’ve probably thought about buying a refurbished phone – buying refurbished technology has become a very popular way to save money on gadgets.
Samsung’s renovation program, called Re-Newed, doesn’t actually sell the company’s newest gadgets. In the UK, the Galaxy S20 and Galaxy Note 20 series are the only ones sold, while in the US they join the Galaxy S21 and Galaxy Note 10. But if you want the newest Galaxy S22 or other devices like the Galaxy A53 or tablets , is out of luck.
However, that will change very soon. In a statement to , Samsung confirmed that it plans to expand its Re-Newed line to include newer smartphones in the future, so we can see future models like the Galaxy S23, or perhaps current ones, available at a lower cost.
Refurbished: what’s the problem?
Refurbished or refurbished phones are second hand devices with a big difference. Rather than simply being resold, these devices are tested by engineers to ensure they are ready, and parts are frequently replaced or repaired to ensure the device looks like new.
This type of phone has been sold for years, but with the global cost-of-living crisis in recent years, refurbished technology has become very popular. That’s because these gadgets usually cost a little less than their newer brethren, despite working just as well.
Revamped third-party stores have sprung up to sell this type of gadget, but many brands also sell their own revamped technology, such as Apple. Samsung has also taken an interest in this, but as we have already discussed, it has not kept up with its latest devices on offer.
Good news from Samsung
Thanks to various global factors, money is tight for many people around the world, which is why refurbished appliances are especially tempting.
As the world’s biggest phone company, many people look to Samsung phones as their first port of call for a new device, but since the company doesn’t offer its newest handsets via Re-Newed, people would have to look to third-party makeovers. brands to buy newer devices at a low price.
However, renewing your own Samsung phones might be better than allowing third-party companies to do so. As Samsung has easy access to its own components, the process could be cheaper and easier, which would save the buyer money. Plus, the engineers doing the refurbishment would be trained by the company itself, meaning refurbished phones would be of a much higher standard (and buyers will have more peace of mind).
Samsung lets you trade in older phones for cash with newer ones, which means it likely has a large inventory of second-hand phones that can be easily refurbished, so hopefully there will be a big supply for buyers.
And like Apple, Samsung has many physical stores around the world – so instead of ordering your refurbished phone and having it delivered to your home, you can pick it up from the store in person and check it out before you take it home. it. House.
So the expansion of Samsung’s Re-Newed range to newer phones is great news, and will hopefully encourage many more of the company’s fans to buy second-hand gadgets. Now let’s hope that the brand also starts doing the same for its A-series phones and tablets.
Sackboy: A Big Adventure is definitely coming to PC, and another leak points to Returnal launching on the platform as well.
It looked like Sackboy: A Big Adventure was heading to PC after an anonymous list delivered the game a few weeks ago. And this is now official, with the PlayStation Latin America account uploading a trailer – currently unlisted – for the title.
Sackboy: A Big Adventure will launch on PC on Thursday, October 27, according to the trailer description. It looks like it will be joined by Housemarque’s creepy roguelike shooter Returnal, which is fitting given that Sackboy received Returnal-themed DLC last year.
ONE SteamDB listing (opens in new tab) discovered in May was the first hint that Returnal was coming to PC. A month later, in June, screenshots of the PC menus for Sackboy and Returnal were leaked on Reddit and posted to Twitter:
PC screenshots of #Returnal and #SackboyABigAdventure leaked. Credits: glockpopp (Reddit) pic.twitter.com/m900UpYdDmJune 2, 2022
Earlier this month, during a presentation by GDC (via eurogamer (opens in new tab)), Returnal was spotted running on a PC dev kit – a detail uncovered by Digital Foundry’s Alex Battaglia:
Returnal’s presentation of GDC’s VFX and particle work is pretty cool – but I like the bonus that it has to once again confirm the PC version. Debug, read! Link to presentation: pic.twitter.com/xz4CUxqqU3September 5, 2022
The latest leak is a video posted on IconEra (opens in new tab) showing what appears to be Returnal’s graphical PC menu and the various options available. So we’re pretty confident that we’ll see a Returnal PC release soon. There’s more evidence floating around for the port than there is for Sackboy, but as always, with no official word, temper your expectations. Just in case.
A number of PlayStation exclusive games have already been released for PC, including God of War, Horizon Zero Dawn and Uncharted: Legacy of Thieves Collection, which arrived on PS5 earlier this year and will arrive on PC on Wednesday, October 19.
The library of PlayStation exclusive games migrating to PC is growing and will only increase if this trend is anything to go by. With the PS5’s refueling issues refusing to abate, if you have a PC you’ll be in a great position to enjoy the console exclusives appearing on the platform in the interim.