Overwatch 2 is just out, and there’s a lot to be excited about. So why did they take away what is special to me: my ability to dance on payload?
Thrill is a fun and silly way to engage teammates and enemies in Overwatch 2. It can also keep you entertained when you stay to take care of the payload and push the cart to the objective while your team is fighting your opponents in the other side of the map. Because the payload won’t move without someone around, a team member will often be left behind to do God’s work.
And what better way to pass on this sacred work than dancing on top of the bomb?
It turns out that while some characters retain the ability to break some serious moves, others suddenly seem too shy to take center stage in the payload. Take the cyborg ninja Genji and the fleshy ninja Hanzo. While Hanzo can pull his ‘fisherman dance’ on the payload, Genji keeps slipping and slipping off the cart every time.
slip and slide
It looks like parts of the payload geometry are treated the same as what is used for roofs in Overwatch 2. By that I mean that any surface that Blizzard says isn’t ‘flat’ or shouldn’t be accessible causes let your character slide right away. This mechanic is a good way to limit access to curious players who want to explore the forbidden corners of each map.
This means that Genji can stand on the load and sit on the load, but as soon as he starts dancing and his foot touches one of the parts of the load that is curved, he freezes and slides, like an idiot.
Genji’s passive ability Wall Climb allows him to climb any flat surface as long as it hasn’t been marked as inaccessible, but it seems Blizzard has been pretty liberal with surface marking to keep the ninja grounded.
A good example of this is the route under the railroad towards the first point on the Midtown map, newly added to Overwatch 2. In the image below, you can see two red lines parallel to the train. If Genji tries to climb this flat surface, he will freeze and fall to the ground.
To make matters worse, this bridge is a choke point, an area that funnels attacking teams into a natural congestion point. This allows the defending team to identify where the attackers will come from and unleash a barrage of shots focused on them to kill anything that dares to cross. In other words, it’s the worst place on the map to land awkwardly mid-match.
A Genji player caught in this trap will receive instant punishment for his attempt to run above the train and ignore the laws of a choke point, and death will likely come quickly.
dancing on the edge
Genji’s power grid cannot pause now. First falling into choke points and now not dancing to the charge while his estranged brother, Hanzo, has the time of his life. It doesn’t seem fair. Unfortunately, it’s not just Genji who seems to have a dick up his ass at the moment.
By now, attentive players are aware of a number of heroes that may or may not dance in the payload on the maps of Paradiso, Circuit Royal, and Hollywood.
Hanzo, Zenyatta and Winston can, while Genji, Reinhart and Ana cannot.
That last one in particular feels like a personal disrespect from Blizzard, as Ana is my main hero. I can’t tell you how many times I’ve been left alone with the charge as my team advances to the other side of the map. I stay there, trying my best to go as far as the load will allow me so I can peek around corners and try to heal my dying team.
It can be so frustrating, and now I learn I can’t even lighten the mood with a fun dance. What should I do now? Sitting around watching my team receive critical health tags a world away from me and the payload? Great, looks like fun.
I may not be the only one who has to get used to a life without dancing. When the payload moves, it appears that any emote that is not grounded will slide out. So beware, if your Overwatch 2 main is an erratic dancer, they will unfortunately have to keep their moves out of payload.